381.Insert Delete GetRandom O(1) - Duplicates allowed
Tags: [list], [set], [map], [trick], [data_structure], [random], [iterator]
Com: {t}
Hard: [####]
Link: https://leetcode.com/problems/insert-delete-getrandom-o1-duplicates-allowed/\#/description
Design a data structure that supports all following operations in average O(1) time.
Note: Duplicate elements are allowed.
insert(val)
: Inserts an item val to the collection.remove(val)
: Removes an item val from the collection if present.getRandom
: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
Example:
// Init an empty collection.
RandomizedCollection collection = new RandomizedCollection();
// Inserts 1 to the collection. Returns true as the collection did not contain 1.
collection.insert(1);
// Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
collection.insert(1);
// Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
collection.insert(2);
// getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
collection.getRandom();
// Removes 1 from the collection, returns true. Collection now contains [1,2].
collection.remove(1);
// getRandom should return 1 and 2 both equally likely.
collection.getRandom();
Better Solution: Set, Map, Iterator
class RandomizedCollection(object):
def __init__(self):
"""
Initialize your data structure here.
"""
self.val_to_indices = collections.defaultdict(set)
self.index_to_val = {}
def insert(self, val):
"""
Inserts a value to the collection. Returns true if the collection did not already contain the specified element.
:type val: int
:rtype: bool
"""
has_val = val in self.val_to_indices
# update the val_to_indices.
self.val_to_indices[val].add(len(self.index_to_val))
# update the index_to_val.
self.index_to_val[len(self.index_to_val)] = val
return not has_val
def remove(self, val):
"""
Removes a value from the collection. Returns true if the collection contained the specified element.
:type val: int
:rtype: bool
"""
if val not in self.val_to_indices:
return False
last_index = len(self.index_to_val) - 1
last_val = self.index_to_val[last_index]
indices = self.val_to_indices[val]
if last_index in indices:
# the current val can be the last val.
indices.remove(last_index)
if not indices:
del self.val_to_indices[val]
del self.index_to_val[last_index]
else:
# the current val cannot be the last val.
index = indices.pop()
# instead of using set.pop(), here we can also use the followings:
# index = iter(indices).next()
# indices.remove(index)
if not indices:
del self.val_to_indices[val]
del self.index_to_val[index]
self.val_to_indices[last_val].add(index)
self.val_to_indices[last_val].remove(last_index)
self.index_to_val[index] = last_val
del self.index_to_val[last_index]
return True
def getRandom(self):
"""
Get a random element from the collection.
:rtype: int
"""
random_index = random.randint(0, len(self.index_to_val) - 1)
return self.index_to_val[random_index]
# Your RandomizedCollection object will be instantiated and called as such:
# obj = RandomizedCollection()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()
Revelation:
- In Python, choose and remove one item from set, we can use the followings:
s = set([1, 2, 3])
s.pop()
--------------------
s = set([1, 2, 3])
item = iter(s).next()
s.remove(item)
- In Java, choose and remove one item from set, we can use the followings:
Set<Integer> s = new HashSet<>();
int item = s.iterator().next();
s.remove(item);
Note:
- Time complexity for all operations = O(1).
Solution: List, Set, Map
class RandomizedCollection(object):
def __init__(self):
"""
Initialize your data structure here.
"""
self.vals = []
self.indices = collections.defaultdict(set)
def insert(self, val):
"""
Inserts a value to the collection. Returns true if the collection did not already contain the specified element.
:type val: int
:rtype: bool
"""
has_val = val in self.indices
self.vals.append(val)
self.indices[val].add(len(self.vals) - 1)
return not has_val
def remove(self, val):
"""
Removes a value from the collection. Returns true if the collection contained the specified element.
:type val: int
:rtype: bool
"""
if val not in self.indices:
return False
last_index = len(self.vals) - 1
last_val = self.vals[-1]
indices = self.indices[val]
if last_index in indices:
indices.remove(last_index)
if not indices:
del self.indices[val]
self.vals.pop()
else:
index = indices.pop()
if not indices:
del self.indices[val]
self.vals[index] = last_val
self.indices[last_val].add(index)
self.indices[last_val].remove(last_index)
self.vals.pop()
return True
def getRandom(self):
"""
Get a random element from the collection.
:rtype: int
"""
random_index = random.randint(0, len(self.vals) - 1)
return self.vals[random_index]
# Your RandomizedCollection object will be instantiated and called as such:
# obj = RandomizedCollection()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()