380.Insert Delete GetRandom O(1)

Tags: [implementation], [array], [map], [data_structure]

Link: https://leetcode.com/problems/insert-delete-getrandom-o1/#/description

Design a data structure that supports all following operations in average O(1) time.

  1. insert(val): Inserts an item val to the set if not already present.
  2. remove(val): Removes an item val from the set if present.
  3. getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

Example:

// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);

// Returns false as 2 does not exist in the set.
randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);

// 2 was already in the set, so return false.
randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();

Solution: Map

class RandomizedSet(object):
    def __init__(self):
        """
        Initialize your data structure here.
        """
        self.elem_to_index_map = {}
        self.index_to_elem_map = {}
        self.counter = 0

    def insert(self, val):
        """
        Inserts a value to the set. Returns true if the set did not already contain the specified element.
        :type val: int
        :rtype: bool
        """
        if val in self.elem_to_index_map:
            return False

        self.counter += 1
        self.elem_to_index_map[val] = self.counter - 1
        self.index_to_elem_map[self.counter - 1] = val
        return True

    def remove(self, val):
        """
        Removes a value from the set. Returns true if the set contained the specified element.
        :type val: int
        :rtype: bool
        """
        if val not in self.elem_to_index_map:
            return False

        removed_index = self.elem_to_index_map.pop(val)
        del self.index_to_elem_map[removed_index]

        if removed_index != self.counter - 1:
            last_elem_index = self.counter - 1
            last_elem = self.index_to_elem_map[last_elem_index]
            self.elem_to_index_map[last_elem] = removed_index
            self.index_to_elem_map[removed_index] = last_elem

        self.counter -= 1
        return True

    def getRandom(self):
        """
        Get a random element from the set.
        :rtype: int
        """
        if not self.counter:
            return None

        random_index = random.randint(0, self.counter - 1)
        return self.index_to_elem_map[random_index]

# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()

Revelation:

  • Maintain the 'index__to__elem_map'. When we generate the random index, we can use this map to retrieve the element based on the index

Note:

  • Time complexity: If we assume the 'get' and 'remove' operation in hash map is O(1), all these three operations 'insert', 'remove', and 'getRandom' time complexity are O(1).
  • If the current removed element has already been the 'last' element, we don't need to update the maps for the last element (because it has been removed).

Solution: Array, Map

class RandomizedSet(object):
    def __init__(self):
        """
        Initialize your data structure here.
        """
        self.arr = []
        self.elem_to_index_map = {}

    def insert(self, val):
        """
        Inserts a value to the set. Returns true if the set did not already contain the specified element.
        :type val: int
        :rtype: bool
        """
        if val in self.elem_to_index_map:
            return False

        self.arr.append(val)
        self.elem_to_index_map[val] = len(self.arr) - 1
        return True

    def remove(self, val):
        """
        Removes a value from the set. Returns true if the set contained the specified element.
        :type val: int
        :rtype: bool
        """
        if val not in self.elem_to_index_map:
            return False

        removed_elem_index = self.elem_to_index_map.pop(val)
        if removed_elem_index == len(self.arr) - 1:
            self.arr.pop()
            return True

        self.arr[removed_elem_index], self.arr[-1] = self.arr[-1], self.arr[removed_elem_index]
        self.arr.pop()
        self.elem_to_index_map[self.arr[removed_elem_index]] = removed_elem_index
        return True

    def getRandom(self):
        """
        Get a random element from the set.
        :rtype: int
        """
        if not self.arr:
            return None

        random_index = random.randint(0, len(self.arr) - 1)
        return self.arr[random_index]

# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()

Revelation:

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